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Thursday, November 2nd 2006, 2:27am

No option for SGI file format in Krita

I have installed Krita 1.6 from the Fedora Extras distribution for Fedora
Core 4. There is no option available for reading and writing SGI format
images. I have searched around and everything I have read seems
to indicate that this option should just be available. Documentation also
mentions the ability to load and save images via ImageMagick, which
I have installed, but I cannot find any way in Krita to do this. What
could I be missing?

bram85

Professional

Posts: 948

Location: Eindhoven

Occupation: Software Engineer

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2

Thursday, November 2nd 2006, 10:41pm

RE: No option for SGI file format in Krita

You need to have the graphicsmagick package installed.
Bram Schoenmakers
KDE Netherlands (www.kde.nl)

3

Friday, November 3rd 2006, 6:50pm

RE: No option for SGI file format in Krita

I have downloaded the source rpm for GraphicsMagick-1.1.7-1 and
rebuilt and installed the GraphicsMagick and GraphicksMagic-c++
packages. I still can not find any way to load an SGI file or any
other GraphicsMagick-supported formats. There are no new options
in the Filter box of either the Open and Import dialog boxes. What
else could I be missing?

bram85

Professional

Posts: 948

Location: Eindhoven

Occupation: Software Engineer

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4

Friday, November 3rd 2006, 10:38pm

RE: No option for SGI file format in Krita

Did you recompile KOffice as well?
Bram Schoenmakers
KDE Netherlands (www.kde.nl)

5

Saturday, November 4th 2006, 1:03am

RE: No option for SGI file format in Krita

No, I hadn't. Since GraphicsMagick is not very widely used, I had assumed the
library would be detected dynamically. I very much appreciate the work that goes
into creating a package like Krita, but having to recompile KOffice, and therefore
lose automatic package updates through apt/yum, is going to be too time-consuming
of a compromise to work for me. I believe I will wait until either GraphicsMagick
appears in a distribution that I like, or until ImageMagick stabilies their API
enough for the Krita developers to switch back to it.

Thanks for your help.

This post has been edited 1 times, last edit by "greg" (Nov 4th 2006, 1:04am)