I'm trying to use the kdevelopment kdescreensaver template with QGLWidget. The only thing that has changed is "class Ocean : public QGLWidget". It works and compiles correctly until I use any OpenGL functions then I get this: Development/KOceanSaver/src/ocean.cpp:38: undefined reference to `glShadeModel' Entering directory Development/KOceanSaver/debug *** Exited with status: 2 *** I know this should work because it works when I do it with a "Simple KDE Application" template. I added "-lGL -lGLU...
I have a SDL/OpenGL application I would like to convert to a KDE 3/4 screensaver.
KDE dev team you guys are the best. I can see that the loss of user and distro is a big letdown, but KDE 3.5 is a much better desktop the gnome. Don't fallow the masses just because the are simple users. The will catch on and love it.